#ifndef ACTORPRINCESS_H
#define ACTORPRINCESS_H

#pragma once

#include "Actor.h"
#include "SpritePrincess.h"

class ActorPrincess:public Actor{
private:
	SpritePrincess* pgrafik;
public:
	ActorPrincess(CL_GraphicContext gc);
	void standingontop();
	void winning();
	void loosing();
};

#endif